You now need to grab the code blocks and decoder relay on the left, and all around the platform, then build a tower (two code blocks, and the decoder) in the green beam’s path, sending it toward the key block in the final red wall. If you sent it through the hole on the right then it should clear away the red wall, but there is one more left. Put it on the stack of two, with the green side facing the right, or where you want the green beam to go. Eventually you’ll find a new decoder relay, which is able to redirect the green laser beam. Then just follow the pathway forward, storing any blocks along the way, and clearing the path of the green laser.
Head down there and grab the block to free up the green laser. Walk forward just a little bit and there will be a platform on the left. Drones will begin flying in to take them out though, so build your turrets along the path they take and you should be good to go. Build another bridge and the bots will have all the access they need. Move the block that is in the way, and it will disappear. To get rid of it, you need the green laser beam to hit the cube on the wall. Here you are introduced to the red walls that will block your progress throughout. Use them to build a bridge to the next platform. Just grab the nearby blocks, or store them for use later. Thankfully, Dima’s voice will help you along. This is the easiest memory puzzle found in Far Harbor, but they still don’t start you off all that easy. So, here are the memory puzzle solutions for Fallout 4 Far Harbor. Some of these are pretty easy, but they ramp up in difficulty fast. Instead, you have to destroy walls, and build bridges so that little computer bots can get to the memories. To do this, you need to use all of your Workshop knowledge and skills, because there is no direct combat. This quest puts you into a computer simulation where you need to retrieve the memories of Dima, the synth leader. This is the Dima’s memory puzzle quest, better known as “Best Left Forgotten” However, one of these unique missions is causing a bit of controversy, with some having a lot of trouble figuring it out. Many felt that Fallout 4 lacked a lot of the richer quests that previous games had, with most boiling down to travelling somewhere and killing everything you saw. One of the best things that Fallout 4 Far Harbor did was expand the variety of quests that were offered in the game.